Rike Ziegler

Student Game Producer

Cosmoss

Cosmoss is a 3D/2D/Unreal Project. It was developed as part of the Anifilm/Aniplay IP Development at the Animationsinstitut. During the production the team developed an animated short film and a multiplayer PC game.

Team size:
14 people

Responsibilities

– Game Pipeline Development
– Shotgrid Project Management
– Producing Game and Trailer with 3D Assets and 2D Elements
– Team Leading
– Setting up Meeting Structure and Moderation
– Resource Planning

Release: Presented at the FMX 2023

Software

  • Excel for production plan and feature / task breakdowns
  • Shotgrid for task management
  • Premiere Pro for editing presentation and making-of videos