Rike Ziegler

Student Game Producer

Orpheus

Orpheus is a single-player 3D puzzle adventure game with stealth elements in which the main character must descend into the mystical underworld to rescue his lover Eurydice. Trailer and Gameplay Video: https://www.hdm-stuttgart.de/stage/projekt_detail/projekt_details?projekt_ID=3895 The team that developed Oprheus, consited out of 21 game developers with different specialities. For the production the team split in different departments like

Cosmoss

Cosmoss is a 3D/2D/Unreal Project. It was developed as part of the Anifilm/Aniplay IP Development at the Animationsinstitut. During the production the team developed an animated short film and a multiplayer PC game. Team size: 14 people Responsibilities – Game Pipeline Development – Shotgrid Project Management – Producing Game and Trailer with 3D Assets and

Once Upon A Conquest

“Once Upon A Conquest” is a 3D, third person, singleplayer hack’n’slash game telling a bedtime story about The Overlord’s past told to his grandchildren. While the story of his wreaking havoc adventures is being told, you as the player bring destruction and death to the light-hearted kingdom. All leading to a face-off against their larger-than-life

Na Kala

“Na Kala” is a single-player first person exploration game. The game is about a person who lives in a dreary black and white world. One day she finds a camera through which she can see colors again. The player’s task is to bring the colors back into the world. Team size: 10 people Na Kala

VR Bending

„VR Bending“ ist ein Virtual Reality Game, das an der Hochschule der Medien entstanden ist. Das Game ist inspiriert von der „Avatar“ Serie. Bei der Produktion war das Ziel, das Bändigen von Elementen so wahrheitsgetreu wie möglich nachzuempfinden und dem Spieler so eine immersive Erfahrung zu bieten. Ich war als 3D Artist für das Design

Lost on earth

Auch wenn ich mich in meinem Studium sehr auf die Gestaltung von Games konzentriere, war es mir wichtig auch Einblicke in die Programmierung von Spielen zu erhalten. Im Rahmen einer Vorlesung habe ich zusammen mit zwei Kommilitonen das Game „Lost on earth“ entwickelt. Im Spiel geht es um zwei Aliens, die mit ihrem Ufo auf